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Players will come across two types of dungeons while playing World of Warcraft:
micro dungeons and world dungeons. There are more than a hundred micro
dungeons throughout the world of Azeroth, ranging in relative size from
small to quite big. Micro-dungeon locations will include tombs, haunted mines,
ice caves, and sunken ships to name a few. The transition into and out of these
dungeons will be seamless, and you'll be able to run into other players anywhere
along the way.
World dungeons, such as Medivh's Tower, the Westfall Deadmines, and
the Scarlet Monastery, are grander in scale than micro dungeons and are
specifically designed for more epic encounters. All these locations have common
areas where players can meet up and fight together. But, deeper in the dungeons
are areas set up specifically for more private group (or sometimes guild)
adventures. These areas, called "instanced zones," allow you and a group of
friends to have a more personal experience, exploring, adventuring, or
completing quests in your own private dungeon. You also have the ability to
invite others into your instanced zone to join you. This relieves many of the
camping, kill-stealing, and farming issues that MMORPGs sometimes face. The
monsters in instanced zones are typically more powerful, so groups of players
will have to work together to defeat them, but with greater dangers come greater
rewards!
The
Deadmines World
Dungeon - Westfall
 Allegedly, the Deadmines are a network of tunnels and caverns
that have been taken over by the Defias Brotherhood and transformed into a
complex base of operations. No one knows if the underground complex really even
exists, and if it does, specifically what is contained there, but rumor has it
that the way into the Deadmines lies through Moonbrook.
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